Computing

Computing is both a subject with specific objectives as well as being a resource to access other subjects. Each classroom in school has access to laptops and iPads. This enables teachers and children to use technology across the whole curriculum, five days a week.

For example:

  • Maths activities and games including Mathletics can be used in class sessions as well as at home.
  • Children may be using a museum website to research in History.
  • Word processing is excellent for teaching drafting and redrafting as children can copy and paste rather than write the whole thing out again.

Each class also has an interactive projector, visualiser and sound system. Teachers also have an iPad that is linked up via AirPlay to create a way of sharing learning.

Computing has its own skills and subject matter, these are split into: Computational Thinking, Information Technology, Digital Literacy and eSafety. At Barnton Community Nursery & Primary School we follow Purple Mash Computing scheme of work that enables children to apply their knowledge from all aspects of the curriculum, whilst developing the skills necessary to unlock the potential of technology. Purple Mash allows children to have their own personal logon which also enables them to continue their learning at home.

To enhance our teaching of coding, we have invested in Lego WeDo 2.0 kits. This is a fantastic resource which allows the children to design and construct their own object. Using bluetooth and a motor, the children can build code from their iPads to make their creation move and make sounds. Through doing this, the children develop valuable debugging and problem solving skills.

Within our curriculum, children encounter databases, making and testing formulas to organise data in a variety of ways. They develop their computational thinking skills through using different forms of programming to solve problems, decomposing them into small parts and focusing on the attention to small details and very specific commands they need to become competent users and programmers.

Other equipment such as data loggers link particularly to the Science and Mathematics curriculum.